About PvP, it's hard to tell how could it be mananged. This would allow players who like DoT playstyle to actually rely on DoT's instead of Shadow bolt or Mind blast to damage. (Does not work with any additional RE that increases shadow periodic damage) Haunt and Mind blast are transformed into Haunt (Drainer) and Mind blast (Drainer) increasing any shadow periodic damage by 20% on target and staking up to 5 times for 12 seconds. Unbounded Drain life, drain mana, drain soul and mind flay spells have a different button from its single target spell button, I'd like to merge both into one button changing from one to another if you meet the conditions. Only one tentacle can be summoned at any time. This way Curse of Agony keeps the damage increase by 3%.ĭamage from you Shadow Word: Pain spell has a chance to summon a Tentacle of the Old Gods which will mimic any (shadow) priest offensive spell on the target and increase your spell damage by 15% of your spirit. In addition, for 12 seconds after dealing damage with Mind Blast or Shadow Word: Death your shadow spell casts increase the duration of your curse of agony by 1 second. Mind blast - Causes the target to take 25% more shadow damage from you for 10 seconds.ĭevouring plague - Reduces the periodic interval by 33% and increase the probability of periodic damage to be critical by 50%.Įach time your Curse of Agony ability deals damage it increases the damage the target takes from your Affliction abilities (except Seed of Corruption) 1% and your Curse of Agony 2%. Shadow word: Pain - Afflicts up to 4 additional nearby enemies and deal a 20% increased damage. To keep working as intended, but when reaching shadow visions empowerment: So, I'd like to propose a change to the following LRE's I've come to a conclusion, LRE's of Shadow visions, Endless agony, Whispers of the old gods are not good enough to raise dps, it's not even close to what any can do when playing Pure shadow. It functions similarly to the Cataclysm -era talent Archangel. It is an exclusive choice node with Void Eruption, and is designed as an alternative to the Voidform playstyle. When used, it increases all non-periodic shadow damage by 25 for 20 seconds. After playing many hours affliction and shadow priest specs mixing them to frost mage and balance druid LRE's. Dark Ascension is a Shadow priest talent.
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